Events
Female Protagonists: International Women Game Makers Week is a week-long game project by the Goethe-Institut Taipei, and curated by Yang Jing (Allison), that celebrates the contributions of both established and emerging female leaders in the global video game industry.
PANEL: REAL WOMEN, REAL EXPERIENCE
Date: November 26, 2023
Time: 4:45 pm - 6:15 pm
Location: Goethe-Institut Taipei Event Room, 12F
Female protagonist games are a relatively new but well-received game genre. Such games usually stem from the personal experiences of the creators or/and thorough research of lived experiences of women in the past and present. In “Real Women, Real Experience”, four award winning game producers and designers share and discuss their creative journeys of producing such games, as well as their experiences around communication and rapport with the player communities.
WORKSHOP: INVENTING HISTORY - AUTHENTICITY IN HISTORICAL FICTION
Date: November 27, 2023
Time: 11:30 am - 1:00 pm
Location: Goethe-Institut Taipei Event Room, 12F
"Inventing History" is a workshop led by Oracle and Bone. We will discuss our process for creating an immersive visual and narrative game experience in the context of historical fiction. Participants will engage in activities to practice the creation of a game concept by utilizing cohesive narrative, art, and game design to effectively tell a story set in the historical past.
PANEL: THE INCLUSION QUEST - THE OTHER PROTAGONISTS
Date: November 27, 2023
Time: 5:30 pm - 6:45 pm
Location: Goethe-Institut Taipei Event Room, 12F
While we are expending effort to make female protagonists more pronounced in and outside of games, we might be marginalizing other communities and groups. In the last session “The Inclusion Quest - The Other Protagonists”, we have the opportunity to listen to the talk among Kaelen, NPCKC and Tida, three pioneers of making and promoting inclusive game making.
Game Atlas: The Archeology of a World not Far-away aims to communicate ways of using games as a playful media to combine historical story-telling, representation of cultural heritage, community experiences with playful mechanics and virtual world-building.
Curated by Yang Jing (Allison), Game Atlas is co-presented by Goethe-Institut Hong Kong and M+, in collaboration with Current Plans and School of Creative Media, City University of Hong Kong.
We’re pleased to announce our invitation to Game Atlas. Join us at “Lived Protagonists: Time Travel in Games” on October 26, 2022 8:00-10:00 PM HKT.
LIVED PROTAGONISTS: TIME TRAVEL IN GAMES
Date: October 26, 2022
TIme: 8:00 - 10:00 PM
Location: Current Plans & online via Zoom
Serious games, news games, documentary games, to name but a few genres that newly emerged in game design that aim more to inform than to educate. These are the games whose creators try to express their deep care and concerns of humanity and beyond. These games usually take issue with a historical or ongoing human issue, and try to take in comprehensive information and knowledge into the gameplay, in order to stimulate their players to reflect on these issues while having fun. For this session, both our speakers and panelists are excellent pioneers in interweaving personal accounts of historical events and time spirit into narrative games. In their works we get to experience a particular history as THE witnesses/survivors. Better yet, their works offer multiple angles that enable us to have a critical view of the past.
A Summer’s End is a narrative game set in the heydays of 1980s Hong Kong. The story centres on a young office worker named Michelle Cheung and how her meeting with the free-spirited and unconventional video store owner, Sam Wong, profoundly impacted her routine life. The game is a work of fiction, but it discusses the atmosphere of 1980s Hong Kong following the signing of the Sino-British Joint Declaration, local Hong Kong pop culture, as well as the shifts in cultural attitudes towards the societal role of women and LGBTQ issues. Individuality, self-determination and freedom of sexual expression is called to question as the player steps into Michelle’s shoes and experiences a burgeoning romance amidst the vibrant backdrop of 1980s Hong Kong. A Summer’s End is a new media homage to Asian cinema and Hong Kong’s golden age of entertainment.